Mod OrNot
Selectable Guards preview

Selectable Guards

by cyberboy2000 Invisible, Inc. Rank #47 in Invisible, Inc. updated 9 years ago
mod
View on Steam Workshop
Subscribers
1.3K
1,276 total
Favorites
94
Views
3.5K
Rank in game
#47
Invisible, Inc.
New subscribers · 7d
0
1.3K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
11.8
0–100 momentum

Why it ranks here

Selectable Guards has 1,276 subscribers and ranks #47 in Invisible, Inc. (#47 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 9 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Invisible, Inc. mods

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6 +1 98.1
UI Tweaks Reloaded
by qoala _
1.6K +6 84.9
UI Scaler
by cyberboy2000
1.3K +5 84.2
Worldgen Extended
by wodzu_93
2.8K +1 84.1
Threat Spectrum
by Phyrax
36 +2 76.9

Frequently asked

Frequently asked questions

Is Selectable Guards available on PC?

Yes — Selectable Guards is available on PC for Invisible, Inc.. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.