Why it ranks here
no workforce point cost / 建造不需要劳动力 has 871 subscribers and ranks #49 in Total War: PHARAOH (#49 overall). Over the last 7 days it gained 0 subscribers (-0.1%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).
Metrics from 22 stored snapshots. How ModOrNot ranks mods →
Subscriber change since tracked
View change since tracked
Favorite change since tracked
Platform availability
Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.
More Total War: PHARAOH mods
| Mod | Subscribers | 7d | Score |
|---|---|---|---|
|
More Standard Bearers - Increase View Distance of Banners
by ZestySalsa
|
5.2K | +7 | 78.9 |
|
Immersive Unit Reskin
by kam2150
|
4.6K | +4 | 77.0 |
|
One Turn Build Only Player
by Satoby
|
99 | +19 | 74.9 |
|
Sands of Blood: Brutal Realism (FINAL VERSION)
by Satoby
|
50 | +7 | 74.3 |
|
1 Workforce Building Cost
by Satoby
|
70 | +10 | 74.0 |
Frequently asked
Frequently asked questions
Is no workforce point cost / 建造不需要劳动力 available on PC?
Yes — no workforce point cost / 建造不需要劳动力 is available on PC for Total War: PHARAOH. Verified against the official listing.
What does the ModOrNot Score mean on this page?
It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.
Are these the real Steam Workshop numbers?
Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.
How is the rank computed?
Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.