Mod OrNot
Roads Improvements Mod (RIM) preview

Roads Improvements Mod (RIM)

by Swiss Halberdier Sid Meier’s Civilization® VI Rank #3,007 in Sid Meier’s Civilization® VI updated 4 years ago
Mod Gameplay
View on Steam Workshop
Subscribers
2.3K
2,263 total
Favorites
240
Views
17.2K
Rank in game
#3,011
Sid Meier’s Civilization® VI
New subscribers · 7d
+5
2.3K total
New subscribers · 30d
+13
Growth · 7d
+0.2%
ModSignal Score
51.0
0–100 momentum

Why it ranks here

Roads Improvements Mod (RIM) has 2,263 subscribers and ranks #3,007 in Sid Meier’s Civilization® VI (#3,011 overall). Over the last 7 days it gained +5 subscribers (+0.2%) and over 30 days +13. Weekly velocity is 0.0 subs/day, decelerating (0.00).

Metrics from 24 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

More Sid Meier’s Civilization® VI mods

Mod Subscribers 7d Score
Better Experience Display(UI)
by psdoc烛光
3.6K +2.9K 100.0
Military Formations — Group Control & Formation Movement
by Creator 76561198877549406
512 +404 99.9
Governors of Chinese History
by psdoc烛光
580 +500 99.9
Snezhnaya Led by Anastasya·Genshin Impact
by 悸动战士
1.4K +813 99.9
Assets Limit Fix
by PLASKOGOOSE
1.4K +969 99.8

Frequently asked

Frequently asked questions

What does the ModSignal Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.